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	<title>Comments on: cue up.</title>
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	<link>http://themerica.org/blog/archives/32</link>
	<description>an MFA design thesis by dave gottwald</description>
	<lastBuildDate>Tue, 07 Oct 2008 07:08:28 -0600</lastBuildDate>
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		<title>By: jesterpb</title>
		<link>http://themerica.org/blog/archives/32/comment-page-1#comment-21</link>
		<dc:creator>jesterpb</dc:creator>
		<pubDate>Mon, 25 Feb 2008 21:08:01 +0000</pubDate>
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		<description>When I think of revolutionary themed queues, the first one I think of is Star Tours (important to note, also a Lucas team design). That was the first time I was completely entertained from the moment I got in line until the moment I left the gift shop. You were put in their able hands to keep you engaged, and they did not dissapoint.

As springs to mind Pirates, and by way of it Mansion. 

Pirates has a small preride queue. When you cross the turnstile and walk along side the waterway that the boats cruise in. You see the parrot, the fireflys. You hear the soft music, and the tak-tak-tak-tak of the boat coveyor. You smell the water. You feel the cooler air of the AC, as it transports you into a dark cool bayou night.

Mansion has the tombstones on the hillside, truly tremendous bit of entertainment, and the names on the crypt walls. What&#039;s interesting with that ride and its queue, is that it&#039;s a bit harder to tell where the queue ends and the ride begins. You could say the ride begins with the room &quot;when candles flicker&quot;, but that can also be called a part of the queue, continuing through the stretching room, through the painting corridor. You aren&#039;t &quot;riding&quot; until you&#039;re in your doombuggy, but in my heart, I&#039;ve always felt that the ride starts with &quot;when candlelights flicker&quot;...</description>
		<content:encoded><![CDATA[<p>When I think of revolutionary themed queues, the first one I think of is Star Tours (important to note, also a Lucas team design). That was the first time I was completely entertained from the moment I got in line until the moment I left the gift shop. You were put in their able hands to keep you engaged, and they did not dissapoint.</p>
<p>As springs to mind Pirates, and by way of it Mansion. </p>
<p>Pirates has a small preride queue. When you cross the turnstile and walk along side the waterway that the boats cruise in. You see the parrot, the fireflys. You hear the soft music, and the tak-tak-tak-tak of the boat coveyor. You smell the water. You feel the cooler air of the AC, as it transports you into a dark cool bayou night.</p>
<p>Mansion has the tombstones on the hillside, truly tremendous bit of entertainment, and the names on the crypt walls. What&#8217;s interesting with that ride and its queue, is that it&#8217;s a bit harder to tell where the queue ends and the ride begins. You could say the ride begins with the room &#8220;when candles flicker&#8221;, but that can also be called a part of the queue, continuing through the stretching room, through the painting corridor. You aren&#8217;t &#8220;riding&#8221; until you&#8217;re in your doombuggy, but in my heart, I&#8217;ve always felt that the ride starts with &#8220;when candlelights flicker&#8221;&#8230;</p>
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